Lab 03 · Why it matters

Civics Lab

How civic institutions actually work — and how to tell what's real in a noisy feed. Twelve sessions, three age tracks, one rule that never moves: we teach method, not conclusions.

Non-partisan by design — and we mean it structurally, not as a disclaimer. The Civics Lab teaches people how to evaluate a claim and a source, never what to conclude about one. No candidate, party, or position is endorsed from any lab table. Faculty accept that as a condition of the seat, and sponsorship explicitly does not buy editorial control over this lab. If you leave agreeing with us about a political question, we did the job wrong — you should leave able to check us.

What this lab is for

A kid who can spot a manufactured trend, a teen who can trace a claim to the document it came from, and an adult who can teach both — that is the whole objective. The skills transfer to every other room in the building.

Where it came from

Every claim has an origin. The lab trains the reflex of asking for it before believing, sharing, or arguing.

How the machine works

Local, state, federal — branches, processes, and the specific points where a citizen's voice actually enters.

Who is pushing it

Astroturfing, coordinated amplification, single-source virality. Engagement counts are not public opinion.

Build something true

Each track ends by making something — a fact guide, a local explainer, a civic tool — not by taking a test.

The twelve sessions

Three tracks of four sessions, each roughly 60–75 minutes, mentor-led and run in order — every session builds on the one before it. Shared rules across all of them: ethics module first, age-appropriate materials, supervised throughout, two-adult rule wherever minors are present.

Junior track

Ages ~8–12 · Juniors Room · game-based
S1 · Junior

What is a source?

Information comes from somewhere, and sources are not all the same. Kids sort everyday claims by "who said it?" — a friend, a sign, a video, a book.

Takeaway"Before I believe it, I ask where it came from."

S2 · Junior

Spot the Fakery (game)

A game round of real headline versus made-up, then a discussion of the tells — all caps, "everyone says," no source anywhere. Junior-safe examples only.

Takeaway"Lots of loud posts isn't the same as true."

S3 · Junior

How we decide together

Basic civics through a mini class-vote on a genuinely fun question, then a conversation about rules, fairness, and taking turns.

Takeaway"Communities have rules so decisions are fair."

S4 · Junior

Make a mini fact-guide

Pick a simple topic, find two trustworthy sources, build a one-page guide, and present it to the room.

Takeaway"I can make something true and useful."

Teen track

Ages ~13–17 · main floor · hands-on
S1 · Teen

How civic institutions work

Map local versus state versus federal, the branches, and where citizens plug in. Trace one real local decision from idea to outcome and mark the participation points.

Takeaway"I know where a citizen's voice actually enters the process."

S2 · Teen

Trace a claim to the source

Lateral reading and primary-source checking: take a viral claim, find the underlying document, and compare it against how it got reported.

Takeaway"I can follow a claim back to where it started."

S3 · Teen

Recognizing coordinated influence

Astroturfing, distraction, and manufactured trends at an age-appropriate level. Analyze anonymized examples for timing, sameness, and single-source virality.

Takeaway"Engagement counts aren't public opinion."

S4 · Teen

Build a local explainer

Apply all of it: build a short, non-partisan explainer or civic tool on a real local issue, then present it.

Takeaway"I can inform people without spinning them."

Adult & educator track

Adults · educators leave able to teach it
S1 · Adult

Institutions & productive participation

A working model of civic processes and how to engage constructively, built through a case walkthrough that maps the real participation levers.

S2 · Adult

Advanced source evaluation

Lateral reading, provenance, and judging evidence quality. The group fact-checks one genuinely complex claim together and documents the method as they go.

S3 · Adult

The information environment

How influence operations shape a feed, drawn from the Know the Source explainer. Mechanics, defenses, and the line between skepticism and nihilism.

S4 · Adult

Teaching it forward

Run these sessions yourself. Practice-facilitate a junior or teen session and take feedback from a mentor.

TakeawayEducators leave able to deliver the Civics Lab.

Certificates, stated precisely. Completion earns a "Certificate of Completion & Mastery." It is not accreditation, continuing-education credit, or a professional credential, and we never describe it as one.

Everything the lab runs on is already written

The curriculum, the run sheets, and the print-and-go activity packs are public. An educator can take these and run the Civics Lab in their own classroom without attending — that is deliberate.

Starter Curriculum

Included

All twelve sessions with objectives, activities, tie-ins, and takeaways — plus the Ethics Lab equivalents.

Mentor Facilitation Guide

Included

Minute-by-minute worked run sheets for the sessions mentors find hardest to pace, plus summary sheets for the rest.

The Labs Program

Included

How Ethics, Cyber, and Civics interlock, the shared guardrails, and the pilot sequencing.

Spot the Fakery

Print

The junior activity pack behind session S2 — letter-sized, print-to-PDF, ready for a table of eight-year-olds.

Trace the Claim

Print

The teen worksheet pack behind session S2 — claim, primary source, comparison, verdict.

Know the Source

Included

The influence-operations explainer the adult track is built on. Background reading for mentors and parents.

Who teaches it

Two faculty seats anchor this lab. Both are open, both are published with what they pay, and no name appears anywhere until a countersigned agreement is on file.

Civics · Scholar

The Constitutionalist

A scholar who can teach how institutions actually work to a room of teenagers and adults at once — and who teaches evaluation, not conclusions. Nonpartisan delivery is a condition of the seat.

Open · 1 seat$10KAnchors the lab
Civics · Investigative

The Reporter

An investigative journalist working on influence operations or information integrity, who can show an audience their actual method — sourcing, verification, retraction.

Open · 1 seat$10KSpot the fakery

If you're a parent deciding whether to send a kid

Fair questions, answered directly.

Will they be told what to think?

No. Sessions teach sourcing and evaluation. Junior civics is a class vote about a fun question, not a political one.

Who is in the room?

Screened, background-checked mentors under a two-adult rule at all times. The Juniors Room is supervised the entire day.

What examples do kids see?

Age-filtered and anonymized. Junior sessions use junior-safe material only; nothing graphic, nothing about a live political fight.

Can I see it first?

Yes — every session outline and activity pack above is public. Read the whole thing before you decide.

The consent and privacy documents for minor participants are in the Pilot Kit, alongside the registration and waiver form.

Underwrite the Civics Lab

The lab's cost is faculty honoraria and printed materials for every kid who walks in. Sponsorship covers that — and buys no say whatsoever in what the lab teaches.

"Cyber, Tech & Civics Convention" is a working title — event name, marks, and all copy clear McAuliffe (IP/TM) and Olson (commercial) before public launch. Session outlines are a working draft; minor-facing materials clear counsel before use. Seat counts and honorarium bands are planning placeholders and are not offers.